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Sgt Blanthorn

1 Platoon 2IC
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About Sgt Blanthorn

  • Birthday 07/10/1993

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  1. Clayton just got caught out by this again - make sure you're using HTTP rather than FTP or you'll have bigger downloads (3GB vs 24GB this week)
  2. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa_thirdparty Updated Project OPFOR to be in step with RHS Size: ~100 MB
  3. Our modpack has been updated; please update now. The following changes have been made: Added: @16aa_public Interiors for CUP: https://steamcommunity.com/sharedfiles/filedetails/?id=1883956552 NB: due to a bug in our mod-pack update script, our version has different signatures to the version on Steam. If you want to play with non-16AA friends, you'll need to use the Steam version or the version available on our GitHub page - https://github.com/16AAModTeam/LSR-public/releases Updated: @rhs{usaf,gref,afrf} Updated to version 0.4.9 in the hope that it will resolve the Chinook crash @cba @cup_terrains_{maps,core} Updated to latest version which fixes some minor issues on Chernarus and Sahrani Added ACE compatibility which should mean more fences work with wirecutters optionals/@dui Size: big, of the order of gigabytes.
  4. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Ridgback and Foxhound racks and intercom fixed (last update broke them) Size: ~500KB
  5. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Ridgback and Foxhound gunners can now use intercom Bayonets removed from rucksacks of units which can't use them (thanks to Ben for telling me about this) Size: ~500KB
  6. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa F-35B inventory is now accessible. Sorry for the high traffic in this thread this week. I noticed a show-stopping issue with the F-35 that really couldn't wait. Size: ~100KB
  7. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Added special helmets to F-35B inventory for JHC Listed F-35B variant we use as F-35B (STOVL) under 16AA Vehicles Air Hid unused F-35B variants to prevent confusion Size: ~100KB
  8. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Added IHADSS helmets to Apache inventory to stop JHC from having to go hunting for them every time @16aa_thirdparty Added F-35B (listed as F-35F) for JHC to test during HR Size: 10MB
  9. Our modpack has been updated; please update now. The following changes have been made: Updated: @acre2 https://github.com/IDI-Systems/acre2/releases/tag/v2.7.1.1016 Fixes many of the bugs introduced by the previous update Size: 80MB
  10. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Renamed radio racks in many vehicles to prevent ACRE warning about names being too long (and prevent GUI from looking ugly) Added intercom and radio rack to Foxhound Fixed "bad vehicle type" errors when attempting to place many 16AA air vehicles with crew Most 16AA air vehicles will now spawn with 16AA crew if they are not placed as empty Size: 1MB
  11. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Updated RAF uniforms to give a little more resistance to G-force (mission makers: please use the JHC group provided under 16AA as other ones a) are less good at pulling Gs and b) have American ranks) Most armed vehicles now have a GPMG and ammo in their inventories @cba_a3 @acre2 This is quite a big update that changes default keybinds and how one interacts with vehicle radios We'll cover the changes in the first HR this Sunday See changelog for more details https://github.com/IDI-Systems/acre2/releases/tag/v2.7.0.1010 optionals/@achilles Size: 2MB.
  12. The 16AA continues to harass the enemy from behind the front lines.
  13. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Added patch for F/A-18 to fix pop-up errors Size: 2MB.
  14. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Removed the old gearscript and replaced it with a shim to stop missions complaining I believe it may have been fighting with ACRE and causing some issues Gave naked units uniforms to ameliorate that weird bug Added unused respawn mod that I'll fix someday and enable Please update TeamSpeak to version 3.3.0 once you have updated your mods. Size: 2MB.
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