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Sgt Blanthorn

1 Platoon 2IC
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About Sgt Blanthorn

  • Birthday 07/10/1993

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  1. Optional update to our modpack. The following changes have been made: Added: optionals/@jsrs - optional sound mod added for duration of Christmas campaign. Untested by 3LSR. optionals/@jsrs_ifa3_compat - WWII sounds for JSRS - required if you decide to run JSRS. In keeping with tradition, we have a much lower bar for modifications in the Christmas period. JSRS has not been tested by 3LSR or REME and has been added at the request of the campaign maker. The last time it was thoroughly tested, about 5 years ago, it was found to cause FPS issues if users with low-powered machines used it. These FPS issues were "contagious" even if others were not using the mod. Please do not run JSRS if you have an underpowered machine as you may spoil other people's experiences, not just your own. Size of update: ~1.5GB.
  2. Our modpack has been updated; please update now. The following changes have been made: Added: @memento - compendium of mods for this year's Christmas campaign @cup_terrains_cwa - some maps for this year's Christmas campaign Removed: @rhsusaf @rhsgref @rhsafrf @16aa @16aa_thirdparty @16aa_public NB: these mods will be required again in the New Year. You don't need to delete these mods unless you want to free up disk space. Size of update: ~35GB. NB: this update is huge, but we'll get a lot of use out of it. If you have a slow broadband connection (8Mbps) it will take 10 hours to download.
  3. Bohemia have released a patch that fixes the worst of the issues, so we're swapping back to the normal version of ArmA. You'll need to do this before Sunday - it's a 6GB download.
  4. Our modpack was updated on Tuesday; please update now if you haven't already.  The following changes were made: Updated Signatures updated to V3 across lots of mods in the hope of working around the problems BI introduced in ArmA 3 1.96 (it didn't work). Please stick to the legacy build, ArmA 3 1.94. Instructions for revertion are here: Size: ~1 MB.
  5. BI have confirmed that this issue is their fault: https://forums.bohemia.net/forums/topic/183855-release-candidate-branch-announcements/?page=2&tab=comments#comment-3384782_wrap We'll stay on 1.94 until they fix it, which could be a while.
  6. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Griffin seat bug fixed @16aa_thirdparty EX3B's F-35 updated (better brakes, longer range radar, more stealthy, all done just for us ) Size: ~10 MB.
  7. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa JHC pilot slots now have helmets L7A2 can now be ranged Size: ~500 KB.
  8. People asked for a more memorable invite link. You can now send your friends https://discord.16aa.net or https://16aa.net/discord to visit in their browser and they can click on the button to launch Discord and join the room. You can't use those links in the "Join room" section of the Discord application because Discord want to charge for that functionality - for that use the existing link: https://discord.gg/DkKhQ2W.
  9. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Crew of our MRAPs now have a higher chance of surviving IEDs Carryall capacity has been slightly increased Ridgback spelling reverted to MOD-approved one Client/server FPS is now logged to client/server RPT files periodically to help us track performance as new mods are introduced Preset pylon configs added for the F-35 JHC pilot slots now use the better looking RHS helmet (edit: this is currently broken, will be fixed in an update going live tomorrow afternoon) Many of our weapons now have so-called "magazineWell" support, meaning any magazines that also have magazineWell support (e.g. from other mods) can be used in the appropriate weapons Known issue: BFAs currently do not protect against live magazines whatsoever. BFA units will no longer spawn with live pistols @16aa_public Signatures only Size: ~2 MB (if it appears much larger than this, ensure you are using HTTP not FTP as per https://community.16aa.net/topic/27404-our-arma3sync-now-supports-http/)
  10. Clayton just got caught out by this again - make sure you're using HTTP rather than FTP or you'll have bigger downloads (3GB vs 24GB this week)
  11. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa_thirdparty Updated Project OPFOR to be in step with RHS Size: ~100 MB
  12. Our modpack has been updated; please update now. The following changes have been made: Added: @16aa_public Interiors for CUP: https://steamcommunity.com/sharedfiles/filedetails/?id=1883956552 NB: due to a bug in our mod-pack update script, our version has different signatures to the version on Steam. If you want to play with non-16AA friends, you'll need to use the Steam version or the version available on our GitHub page - https://github.com/16AAModTeam/LSR-public/releases Updated: @rhs{usaf,gref,afrf} Updated to version 0.4.9 in the hope that it will resolve the Chinook crash @cba @cup_terrains_{maps,core} Updated to latest version which fixes some minor issues on Chernarus and Sahrani Added ACE compatibility which should mean more fences work with wirecutters optionals/@dui Size: big, of the order of gigabytes.
  13. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Ridgback and Foxhound racks and intercom fixed (last update broke them) Size: ~500KB
  14. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa Ridgback and Foxhound gunners can now use intercom Bayonets removed from rucksacks of units which can't use them (thanks to Ben for telling me about this) Size: ~500KB
  15. Our modpack has been updated; please update now. The following changes have been made: Updated: @16aa F-35B inventory is now accessible. Sorry for the high traffic in this thread this week. I noticed a show-stopping issue with the F-35 that really couldn't wait. Size: ~100KB
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