Aposky Posted September 7, 2013 Report Share Posted September 7, 2013 Sadly we rolled with 8-10 bods only and we were smashed by QRF in that castle. I updated Revive script version and rules for this mission. Now everyone with MedKit can revive. Number of MedKits will be limited. There are also few other changes in mission design. When we get more people interested in playing this mission we can give it a go. All my A3 screenshots can always be seen here. Link to comment Share on other sites More sharing options...
Cope Posted September 7, 2013 Report Share Posted September 7, 2013 Oh god yes. It all went to shit after Deadman glitched and Vince went down so that we had no CMTs left. Was fun all the same though. The RHIB animations are cool. Link to comment Share on other sites More sharing options...
Newton Posted September 7, 2013 Report Share Posted September 7, 2013 Yeah,i had a bit of a glitch aswell,could only move backwards no forward or side movement,,but still enjoyed the time i was in game. Want to go back to the Castle and deal with those assholes inside ha ha,reminds me of the OP we played when it took 3 attempts to take Green Mountain. Link to comment Share on other sites More sharing options...
Aposky Posted September 11, 2013 Author Report Share Posted September 11, 2013 From take two. Team 1 moving on adventure . Link to comment Share on other sites More sharing options...
Hill Posted September 11, 2013 Report Share Posted September 11, 2013 There's a scarce sight at the end of that section... Link to comment Share on other sites More sharing options...
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