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Pte Knudsen

UPDATE A3: Modpack

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Our modpack has been updated; please update now.

 

The following changes have been made:

Added:

XMedSys userconfig for @JointOp

 

Updated:

@CSE to v0.3 -

 

Removed:

Nothin'

 

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

Added:

Nothing.

 

Updated:

@CSE to v0.3.2 (Hotfix)

 

Removed:

Nothing.

 

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

Added:

bzly_nogoggles - should be the end of our eyewear issues

bzly_crate_reammo - adds a crate which resupplies static weapons

 

Updated:

@CSE to v0.4.0

 

Removed:

TMR_aimsway - BIS have updated their sway profiles; let's try theirs for a bit

 

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

Added:

16aa_l85_ugl - L85A2 w/ underslung grenade launcher

16aa_mantrucks - Retextured Tempest; looks like a MAN truck. Woodland variant only at present.

trixie_javelin - a Javelin

 

Updated:

16aa_crates_a3_cfg - UGL added to crates

bzly_bfaweaps - BFA L85A2 UGL (WIP - UI image not done yet)

bzly_bafdesignations - all of our commonly used guns now have a 'safe' firemode, which is default

grace_real_warrior - tidy up; all in a single addon now

MTP_Pack - update of UK_Pack; now 44MB instead of 161MB

 

Removed:

grace_[des|wdl]_warrior - included in grace_real_warrior

navaids - not used; not suitable for our needs

TMR_NLAW - no functional PLOS system at the moment, spamming errors

 

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

Added:

@ALiVE - Contains the ALiVE mod. Look out in the OPORD threads/for announcements about when to enable this.

 

Updated:

Nothin'

 

Removed:

Nothin'

 

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

If you want to save download time rename @CONDOR to @THEMIS before running A3Sync; some things are shared.

 

The following changes have been made:

 

Added:

jsn_satcom - adds a satellite radio (high range & power)

 

@THEMIS -

16aa_condor

16aa_condor_inf

16aa_condor_inf_merkurd - required infantry

bzly_me_civfaces - puts the middle eastern faces on the BIS civvies

RDS_standalone

RDS_a2port_civ - civ vehicles

RDS_tank - various tanks

RDS_APC - various APCs

16aa_rds_tanks_adjust - adjusts armour values of above

 

Updated:

@ALiVE - to latest version

@CSE - to latest version

jnsn_insurgents* - added ALiVE compatibility

bzly_crate_reammo - added .50cal rearm box

 

Removed:

@CONDOR

 




 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

bzly_UIcompass - module included as part of UIcorrections, as requested. Makes the in-game compass larger.

 

Updated:

@CBA_A3 - to RC4 from RC3

bzly_mantrucks - added desert variant

bzly_a3mp_stringfixes - updated to include fixes for various additional missing string errors

 

Removed:

Nothin'



 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

jsn_ah1_apache - adds Bradley flying 20m over our heads

bzly_no_bluf_radio - gets rid of BLUFOR radio subtitles and voice commands

bzly_no_zeus_annoyances - no Zeus ping or watermark in camera

bzly_UIgpsbutton - no magic 'here I am' button on map screen

 

Updated:

@CSE - updated to 0.7.1

jsn_SATCOM - can now set additional channel

 

Removed:

Nothin'



 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_chinooks - new Chinooks with increased carrying capacity

bzly_sway_fix - reduces weapon sway

 

Updated:

@CSE - updated to 0.9.1

@ALiVE - updated to latest version

jnsn_* - fixed random headgear when spawned with Zeus

 

Removed:

Nothin'



 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

Nothin'

 

Updated:

@TFR

 

Removed:

Nothin'

 

Remember to copy over the new TFR plugin into your TeamSpeak directory. Instructions here. Any custom keybinds will be reset, and are now configured through the game's menu.

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_test* - some testing stuff

 

Updated:

BAFdesignations - fixed config

 

Removed:

Nothin'



 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

Edited by Pte Cage

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_test* - some testing stuff

 

Updated:

BAFdesignations - fixed config

 

Removed:

Nothin'



 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

@FLINTLOCK - 1.0GB

If you wish for a faster download, simply rename @THEMIS to @FLINTLOCK before running ArmA3Sync (or make a copy of THEMIS and rename for a non-destructive change).

 

Updated:

Nothin'

 

Removed:

Nothin'

 

Note there may be a follow-up update to @16AA tomorrow.

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in this forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_weapons - an amalgamated pack of 16AA guns, including the new L85 RIS

uk_veh - woodland and UN Land Rovers, along with an ambulance (beta)

 

Updated:

bzly_BAFdesignations - changed to allow for 16aa_weapons

16aa_crates_a3_cfg - changed old classnames to new (NOTE: new RIS guns not in crate yet; we'll just spawn with them)

 

Removed:

16aa_l85_ugl - assimilated into 16aa_weapons

kio_l85a2 - as above

trixie_l86a2 - as above

trixie_l129a1 - as above

bzly_BFAweaps - removed until compatible with new guns

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.

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 Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

Nothin'

 

Updated:

16aa_crates_a3_cfg - added new RIS weapons

@CSE - to latest version

 

Removed:

Nothin'

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

bzly_map_edits - renames N'Ziwasogo to Nam Trung Bo, renames cities & towns, removes rabbits

hafm_weapons - M72 LAW to @VIETNAM

A3CV_Map_* - adds the Nui Le map to @VIETNAM

arma3-svt40 - adds an SVT-40 to @VIETNAM

bzly_Huey_zeus - makes Huey zeus-able

 

Updated:

bzly_Huey_compat1 - updated to include fix for Nui Le

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Updated:

bzly_map_edits - changed place name in Nui Le, removed most obnoxious jungle sounds, hopefully now removed 'Nam bunnies

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_weapons* - broken down weapon pack, updated

16aa_crates_training - BFA boxes added back, updated

 

Updated:

Nothin'

 

Removed:

cse_MARSOF_compat - no longer using MARSOF pbo

life_backpacks - now superfluous

bzly_RHAedits - broken down into separate 16aa_weapons* pbos

 

NB: Ignore the popup error about KCT_L115A3_D on joining. Will be resolved on Thursday.

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_vehicles_* - adds the Jackal and Coyote

 

Updated:

16aa_crates_* - fixed incorrect L115 in FSG crate, incorrect BFAs in section crate, BFA weapons now spawn with adapter, different L110

16aa_weapons_* - various muzzle positions edited for varying sizes of BFA

16aa_weapon_attachments - added smaller BFAs

 

Removed:

Nuthin'

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_wildcat* - New wildcat

16aa_merlin* - New Merlin

16aa_vests - Modified vests and introducing variation

 

Updated:

16aa_chinooks* - New Chinooks

uk_veh* - Updated Landrover

16aa_vehicles* - Updated Jackals & Coyote

16aa_weapons - Fixed foregrip LOD bug

 

Removed:

Nuthin'

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_targets_invis - invisible targets for simulating AI suppression

16aa_units - config'd units, Zeus placeable

 

Updated:

bzly_BAFdesignations - removed safeties

16aa_weapons_c - removed safeties

betterat_zeroing - fixed zeroing of AT4 CS HP

 

Removed:

Nuthin'

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

@RHSAFRF - RHS Armed Forces of the Russian Federation

 

Updated:

@BRIGANDINE - Added Bornholm map

16aa_vehicles* - fixed Jackal and Coyote doors

16aa_weapons_2 - fixed bipods

 

Removed:

Nuthin'

 

 

NOTICE: @RHS is not required until 08 Feb. One can connect to the server with a not-updated @BRIGANDINE folder until that date. A partially updated @BRIGANDINE folder will not allow you to connect. 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

None

 

Updated:

@BRIGANDINE - Corrected a corrupted pbo file within the folder (ATLAS_Weapons.pbo) which was causing the Server to crash.

 

 

Removed:

None

 

 

NOTICE: @RHS is not required until 08 Feb. One can connect to the server with a not-updated @BRIGANDINE folder until that date. A partially updated @BRIGANDINE folder will not allow you to connect. 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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