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Pte Knudsen

UPDATE A3: Modpack

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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

Nuthin'

 

Updated:

16aa_weapons_opfor_c - changed AI spawning with wrong RPG warhead

 

Removed:

Nuthin'

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

Nothing

 

Updated:

ACE to a new build. Contains many new fixes and performance improvements.

 

Removed:

Nothing

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.

 

 



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

@RHSUSAF - US Units, required for next OP +next campaign.

 

Updated:

Nothing

 

Removed:

Nothing

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

Nothing

 

Updated:

@ace - latest version

 

Removed:

Nothing

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

Nuthin'

 

Updated:

@Maps - added Celle

 

Removed:

Nuthin'

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

Nothing

 

Updated:

@ace - Updated to version 3.1.0 RC. Changelog below.

 

Removed:

Nothing

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.


Raw changelog for ACE 3.1.0.

Note: This is a raw changelog which is only slightly filtered and unformatted. A changelog in a more readable format for sane people will be made available in the next few days.



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Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

16aa_hilux* - adds Hilux trucks from A2
@ARES - Campaign folder, Challengers added, map to come soon.

 

Updated:

16aa_weapons* - new L129, updated L85 models, new tripod texture, improved script on static weapons, new bipod texture, general improvements & fixes
16aa_ridgback - woodland medical version added, turn in/out option removed
@CBA
@TFR - Radio background fixes.

@ace - version 3.1.1 - changelog

 

Removed:

@CERBERUS

 

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

Nuthin'

 

Updated:

@ARES - added Fallujah

@Maps - fixes

 

Removed:

Nuthin'

 
 
Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).
 
Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

Nuthin'

 

Updated:

@ARES - updated Challenger

@Maps - fixed the fixes

 

Removed:

Nuthin'

 
 
Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required).



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

16aa_equipment - Adds new helmets, glasses , nvg's and backpacks
16AA_Main- Adds new development environment for 16aa mods
16AA_Common-  Adds new development environment for 16aa mods
16AA_staticweapons- Adds ability to assemble, disassemble and adjust the height of the static weapons

 

Updated:

16aa weapons* - Updated hand animations, rail covers added to L110A2, preparations for new static weapon system and BFA 40mm & L142A1 added , added 3D, 2D & PIP LDS, static Javelin added. Fixed light gun dragging and slingloading
16aa_crates* - Updated models & textures and more empty crate models. Added equipment crate. Added Hivis clothing & BFA AK74 to training crates for use as OPFOR
16aa_vehicles* - Updated gunner optics. fixed coyote physx. added items to outside of jackals . Fixed rotorwash effect on helicopters
16aa_vests - Added new magazines to Marksman vest
16aa_units - Updated classnames

 

Removed:

16aa_crates_training - Integrated into 16aa_crates_a3
16aa_hivis - Integrated into 16aa_equipment
16aa_l11a1 - Integrated into 16aa_weapons
16aa_sp_craig_vestarmouroverwrite - Not needed
bzly_BAFdesignations - Integrated into 16aa_weapons_c
gbl_tracers - No longer needed
kio_susat - Not used by British Army anymore
kio_l85a2 - No longer needed
MTP_Pack - Integrated into 16aa_equipment
RKSL_LDS - Switched to our own version
RKSL_TMR - No longer needed
stkr_britmtp - No longer needed
SP_Pack - Better alternatives available
TMR_Optics - Replaced by ACE Optics
 

 
Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

Note2: There will be a second A3Sync update tomorrow for the latest version of ACE3.

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

Nothing

 

Updated:

16aa_weapons* - fixed missing UI pictures, fixed 40mm BFA rounds
16aa_crates* - added 6x Acog to training crates. Added glasses to crates
16aa_staticweapons - added more GMG recievers to CSW crates

16AA_gearscript - minor fixes and tweaks (uses baseRole as a default in case nothing is configured for a role)

 

Removed:

oh_round_chute - Alternative being worked on
 

 
Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

ACE3 to latest version.

 

Removed:

-
 

 
Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

16aa_c130* - Adds RAF C130J
DEGA_Static_Line - Adds static line parachuting for C130J

 

Updated:

16aa_weapons* - Fixed UI images again. Fixed LDS. Adjusted material on L129. Fixed L22 rear sight. Adjusted Stinger backblast. Adjust UGL material. Changed rail covers to woodland colour
16aa_equipment_c - Fixed NVG's not working with Beazley's full screen NVG mod
16aa_crates* - Added maptools. Swapped rangefinders for Vectors from ACE (Tab to get bearing, R to get range). Added handles to small ammoboxes. Added radio crate
16aa_vehicles* - Fixed LOD issue on Ridgback. Fixed right passenger seats on Jackals & Coyotes. Fixed Coyote 50Cal reload animation.
16aa_vests - Added new holster system to vests.
bzly_a3mp_stringtable - Added strings for hangar doors on Celle

 

Removed:

ebu_c130 - Replaced by 16aa_c130
 

 
Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

@ace - version 3.2 release

16aa_c130 - New interior & exterior textures. Adjusted physx. Adjusted materials in cockpit.
DEGA_Static_Line - Removed option for pilots to start static jump. Added option for cargo seats to jump. Fixed damage when landing. Fixed empty backpacks. Removed door controls from Pilot & Cargo
 

Removed:

bzly_no_zeus_annoyances
 

 
Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.

 

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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

@DarkForest - Campaign mod pack

16AA_curator - adds objects/vehicles/units to the curator interface (ALiVE functionality replacement)

 

Updated:

16AA_medical - Enabled client side toggling between medical menu styles

@ace - updated to version 3.2.1

 

Removed:

-
 

 Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.

 



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

@DarkForest - Campaign mod pack hotfix (60mb)

 

Removed:

-
 

 Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum

 



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

bzly_no_zeus_annoyances - Removes Zeus notifications.
16AA_tents_deployable - Made MTP Basha deployable.
16aa_signs - Adds signs and cones.

 

Updated:

16aa_c130* - Reduced capacity to 40 passengers. Improved cockpit instruments
16aa_crates* - Removed medical supplies from section crates. Fixed LOD issue. Added slingloadable crates for resupply. Swapped desert L115A3 for woodland variant.
DEGA_Static_Line - Added script option to get in.
16aa_equipment - Adjusted stretcher position on medic backpack.
16AA_staticweapons - Increased weight of items. Added a progress bar when interacting with any static weapon.
16aa_tents - Added MTP Basha.
16aa_weapons* - Updated L115A3 sound. Updated Javelin texture. Made L85 variants compatible with new gear script. Darkened outside of the 2D LDS. Fixed LOD issue on L85

@DarkForest - Replaced weapon pack to fix error. Improved unit configs.

 

Removed:

-
 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

@ace - summary to be posted soon.

 

Removed:

-
 

 Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

16aa_equipment* - New uniform textures.
16aa_vests - New textures.
16aa_vehicles* - New Acog texture. Fixed Jackal driver not hearing sounds properly.
16aa_weapons_support - New Acog texture.
16aa_weapons_bfa - Fixed BFA grenades causing damage.

 

Removed:

-
 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

Note2: Another A3Sync update will be done late Saturday evening. We have split this one up so you have the change to download the largest part of this update already.

 

Please report any issues in the Technical Support forum.

 



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

@DarkForest - Updated OPFOR, fixes by Grey.

@ace - Latest version. Includes vehicle repair and load in cargo.

 

Removed:

-
 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

@ace - Hotfix for handling invalid hitpoints on landrovers. (7mb)

 

Removed:

-
 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.

 



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

@ace

16aa_crates_a3_cfg - Added deployable medical tent items to medical crate. Added ACE Rangetables to RHA crate.
16aa_tents* - Added 2 deployable medical tents.

 

Removed:

-
 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.

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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

RDS_APC - Adds BMP's and BDRM's .
RDS_Tank - Adds ZSU, T72, T55 amd T34.

 

Updated:

@ace

16aa_vehicles_jackal_c -  Fixed ACE repair actions. Increased ACE Cargo capacity.
16aa_weapons_c - Made 16aa_Toolkit compatible with ACE Repair
16aa_weapons_bfa - Fix for MP issues with BFA Grenade.
uk_veh_c - Fixed ACE repair actions. Added appropriate equipment to inventory.

 

Removed:

-
 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.



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Our modpack has been updated; please update now.
 
The following changes have been made:

 

Added:

-

 

Updated:

@CBA_A3, ~1.4mb update. Fixes some issues that came with the A3 1.50 update.

 

Removed:

-
 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

Note2: You will be getting a script error on mission start with this - this is save to ignore for now. It will be resolved with the next update (Expected on Saturday).

 

Please report any issues in the Technical Support forum.

 



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Our modpack has been updated; please update now.

The following changes have been made:

 

Added:

-

 

Updated:

AFP replacement of the Slovak_*.pbos and reskin packs. Many fixes and improvements for opfor units. Should remove occurrence of "naked enemies".

@ace - fixes, performance improvements.

 

Removed:

-
 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)

 

Please report any issues in the Technical Support forum.



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