Pte Cage

UPDATE A3: Modpack

3 posts in this topic

Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:

  • yes.txt
Updated:
  • @cobalt - added fix for ambient sounds (~60kb download)
Removed:
  • -
Note:
  • Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)
  • Please report any issues in the technical issues forum
-----

 

 

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if anyone wants a little insight into a typical 3LSR task there it is. (Applicants must know all classnames from memory and write this from scratch in under 8 minutes). 

 

class CfgWorlds

 

{

class DefaultWorld;

class CAWorld: DefaultWorld

{

  class Weather;

  class EnvSounds;

};

class bsoc_brasil: CAWorld

{

  class EnvSounds: EnvSounds

  {

   soundSetEnvironment[]=

   {

    "ForestMorning_SoundSet",

    "ForestAfternoon_SoundSet",

    "ForestNight_SoundSet",

    "HousesDay_SoundSet",

    "HousesNight_SoundSet",

    "MeadowsDay_SoundSet",

    "MeadowsNight_SoundSet",

    "WindForest_Low_SoundSet",

    "WindForest_High_SoundSet",

    "WindMeadows_Low_SoundSet",

    "WindMeadows_High_SoundSet",

    "WindHouses_Low_SoundSet",

    "WindHouses_High_SoundSet",

    "RainForest_Low_SoundSet",

    "RainForest_Medium_SoundSet",

    "RainForest_High_SoundSet",

    "RainMeadows_Low_SoundSet",

    "RainMeadows_Medium_SoundSet",

    "RainMeadows_High_SoundSet",

    "RainHouses_High_SoundSet",

    "Wind_Generic_Low_SoundSet",

    "Wind_Generic_High_SoundSet"

   };

   class CfgEnvSpatialSounds

   {

    class sound_shrub_smallleaves_1

    {

     memPoint="sound_shrub_smallleaves_1";

     soundSets[]=

     {

      "Rain_PlantA_Light_SoundSet",

      "Rain_PlantA_Medium_SoundSet",

      "Rain_PlantA_Heavy_SoundSet",

      "Insect_Day_SoundSet",

      "Insect_Night_SoundSet"

     };

    };

    class sound_shrub_smallleaves_2

    {

     memPoint="sound_shrub_smallleaves_2";

     soundSets[]=

     {

      "Rain_PlantA_Light_SoundSet",

      "Rain_PlantA_Medium_SoundSet",

      "Rain_PlantA_Heavy_SoundSet",

      "Insect_Day_SoundSet",

      "Insect_Night_SoundSet"

     };

    };

    class sound_shrub_smallleaves_3

    {

     memPoint="sound_shrub_smallleaves_3";

     soundSets[]=

     {

      "Rain_PlantA_Light_SoundSet",

      "Rain_PlantA_Medium_SoundSet",

      "Rain_PlantA_Heavy_SoundSet",

      "Insect_Day_SoundSet",

      "Insect_Night_SoundSet"

     };

    };

    class sound_shrub_mediumleaves_1

    {

     memPoint="sound_shrub_mediumleaves_1";

     soundSets[]=

     {

      "Rain_PlantB_Light_SoundSet",

      "Rain_PlantB_Medium_SoundSet",

      "Rain_PlantB_Heavy_SoundSet",

      "Insect_Day_SoundSet",

      "Insect_Night_SoundSet"

     };

    };

    class sound_shrub_bigleaves_1

    {

     memPoint="sound_shrub_bigleaves_1";

     soundSets[]=

     {

      "Rain_PlantC_Light_SoundSet",

      "Rain_PlantC_Medium_SoundSet",

      "Rain_PlantC_Heavy_SoundSet",

      "Insect_Day_SoundSet",

      "Insect_Night_SoundSet"

     };

    };

    class sound_tree_bigleaves_1

    {

     memPoint="sound_tree_bigleaves_1";

     soundSets[]=

     {

      "Rain_PlantC_Light_SoundSet",

      "Rain_PlantC_Medium_SoundSet",

      "Rain_PlantC_Heavy_SoundSet",

      "Insect_Day_SoundSet",

      "Insect_Night_SoundSet"

     };

    };

    class sound_smalltree_mediumleaves_1

    {

     memPoint="sound_smalltree_mediumleaves_1";

     soundSets[]=

     {

      "Rain_Tree_Light_SoundSet",

      "Rain_Tree_Medium_SoundSet",

      "Rain_Tree_Heavy_SoundSet",

      "Wind_LeavesC_SoundSet",

      "Forest_Birds_All_Day_SoundSet",

      "Forest_Birds_All_Night_SoundSet",

      "Meadows_Birds_All_Day_SoundSet"

     };

    };

    class sound_smalltree_smallleaves_1

    {

     memPoint="sound_smalltree_smallleaves_1";

     soundSets[]=

     {

      "Rain_SmallTree_Light_SoundSet",

      "Rain_SmallTree_Medium_SoundSet",

      "Rain_SmallTree_Heavy_SoundSet",

      "Wind_LeavesA_Narrow_SoundSet",

      "Forest_Birds_All_Day_SoundSet",

      "Forest_Birds_All_Night_SoundSet",

      "Meadows_Birds_All_Day_SoundSet"

     };

    };

    class sound_tree_smallleaves_1

    {

     memPoint="sound_tree_smallleaves_1";

     soundSets[]=

     {

      "Rain_Tree_Light_SoundSet",

      "Rain_Tree_Medium_SoundSet",

      "Rain_Tree_Heavy_SoundSet",

      "Wind_LeavesA_SoundSet",

      "Forest_Birds_All_Day_SoundSet",

      "Forest_Birds_All_Night_SoundSet",

      "Meadows_Birds_All_Day_SoundSet"

     };

    };

    class sound_tree_mediumleaves_1

    {

     memPoint="sound_tree_mediumleaves_1";

     soundSets[]=

     {

      "Rain_WideTree_Light_SoundSet",

      "Rain_WideTree_Medium_SoundSet",

      "Rain_WideTree_Heavy_SoundSet",

      "Wind_LeavesC_SoundSet",

      "Forest_Birds_All_Day_SoundSet",

      "Forest_Birds_All_Night_SoundSet",

      "Meadows_Birds_All_Day_SoundSet"

     };

    };

    class sound_widetree_smallleaves_1

    {

     memPoint="sound_widetree_smallleaves_1";

     soundSets[]=

     {

      "Rain_WideTree_Light_SoundSet",

      "Rain_WideTree_Medium_SoundSet",

      "Rain_WideTree_Heavy_SoundSet",

      "Wind_LeavesC_SoundSet",

      "Forest_Birds_All_Day_SoundSet",

      "Forest_Birds_All_Night_SoundSet",

      "Meadows_Birds_All_Day_SoundSet"

     };

    };

    class sound_widetree_mediumleaves_1

    {

     memPoint="sound_widetree_mediumleaves_1";

     soundSets[]=

     {

      "Rain_WideTree_Light_SoundSet",

      "Rain_WideTree_Medium_SoundSet",

      "Rain_WideTree_Heavy_SoundSet",

      "Wind_LeavesC_SoundSet",

      "Forest_Birds_All_Day_SoundSet",

      "Forest_Birds_All_Night_SoundSet",

      "Meadows_Birds_All_Day_SoundSet"

     };

    };

    class sound_watertree_mediumleaves_1

    {

     memPoint="sound_watertree_mediumleaves_1";

     soundSets[]=

     {

      "Rain_Tree_Light_SoundSet",

      "Rain_Tree_Medium_SoundSet",

      "Rain_Tree_Heavy_SoundSet",

      "Wind_LeavesC_SoundSet",

      "Meadows_Birds_All_Day_SoundSet"

     };

    };

    class sound_tree_palmleaves_1

    {

     memPoint="sound_tree_palmleaves_1";

     soundSets[]=

     {

      "Rain_Tree_Light_SoundSet",

      "Rain_Tree_Medium_SoundSet",

      "Rain_Tree_Heavy_SoundSet",

      "Forest_Birds_All_Day_SoundSet",

      "Forest_Birds_All_Night_SoundSet",

      "Meadows_Birds_All_Day_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_1

    {

     memPoint="sound_rain_metalTin_tiny_1";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet",

      "Rock_DebrisWind_Small_SoundShader"

     };

    };

    class sound_rain_metalTin_tiny_2

    {

     memPoint="sound_rain_metalTin_tiny_2";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_3

    {

     memPoint="sound_rain_metalTin_tiny_3";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_4

    {

     memPoint="sound_rain_metalTin_tiny_4";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_5

    {

     memPoint="sound_rain_metalTin_tiny_5";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_6

    {

     memPoint="sound_rain_metalTin_tiny_6";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_7

    {

     memPoint="sound_rain_metalTin_tiny_7";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_8

    {

     memPoint="sound_rain_metalTin_tiny_8";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_9

    {

     memPoint="sound_rain_metalTin_tiny_9";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_10

    {

     memPoint="sound_rain_metalTin_tiny_10";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_11

    {

     memPoint="sound_rain_metalTin_tiny_11";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_12

    {

     memPoint="sound_rain_metalTin_tiny_12";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

    class sound_rain_metalTin_tiny_13

    {

     memPoint="sound_rain_metalTin_tiny_13";

     soundSets[]=

     {

      "Rain_MetalT_Light_SoundSet",

      "Rain_MetalT_Medium_SoundSet",

      "Rain_MetalT_Heavy_SoundSet",

      "Metal_DebrisWind_Small_SoundSet"

     };

    };

   };

  };

        };

};

.

 

+1222 more lines

Edited by Pte Morris

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