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Arma III ! Updated!


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"While there is no development blog yet we got some reveal(s) for You ...

watch my Twitter .... ... soon


so wait is over {it was so damn easy to figure it out really}


Part 1) Four screnshot from development version of ARMA 3











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Vegetation looks badass, if they perfect AI's vision (or more importantly lack of) in foilage then we should have some hectic gunfights.


Now I wait for the day that each AI has an actual fear system built in, where suppression makes them shit bricks and hide in fear for real.

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I hope they have time within their development schedule (probably towards the latter stages of development), for what is known in the industry as 'Polish' - To get all the little bugs, low end priorities out of the way (the ones that never seem to get down).

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