Jump to content

Engagements while on Patrol in the Ridgeback


Cage
 Share

Recommended Posts

Guest Pte Davies

It stops a few standard or HE rpgs. The AT versions 1 shot it. IEDs I don't know, but judging by arma I wouldn't imagine it'll hold out that well.

Link to comment
Share on other sites

Nice vehicle. Well, still not armour but "protected" ;-)

 

What weapon station is modeled on the vehicle?(Protector? Lemur?) Does it include smoke-grenades?

 

My fav right now would be the Lemur-RWS coupled with "Pillar"(a sniper detection system)

Link to comment
Share on other sites

[video=youtube;BhgWSBKzgB0]

 

After attacking the Ridgeback with various weaponry, we found that it provided good protection for all the infantry inside. The main issue we had with the vehicle was it's vulnerability to getting immobilised. The vehicles relatively slow speed allowed us to get accurate fire down on the wheels which often resulted in a mobility kill. Although the Ridgeback gave good protection against small arms fire, it suffered against machineguns especially when the fire was directed at the vehicles wheels. The vehicle faired fairly well against the 60mm HE rounds although their were a few occasions when shells destroyed the fuel system. The vehicle managed to sustain 4 hits with a RPG firing HE rounds however the Anti-tank RPG always destroyed the Ridgeback with a direct hit to any side. The Ridgeback did surprisingly well against the Anti-tank mines and satchel charges by protecting the crew inside from any injuries. When the vehicle did get destroyed it often gave the occupants a few seconds to get out before going up in flames.

 

Overall a great vehicle with many benefits and a couple of drawbacks. Can't wait to see this in missions.

Edited by Tpr Morris
Link to comment
Share on other sites

We will have to wait until we are back in the desert unless a green variant is released anytime soon. It could be very useful for extracting wounded and mobilising HQ. However, as I said previously, I can't see us using it too often. Nice model though :)

Link to comment
Share on other sites

Any mission editor who includes this vehicle may consider altering OPFOR RPG ammunition to provide a more realistic experience. I don't suppose you know, Cage, if there are any RPG types which OPFOR will engage with but which will not take it in one hit?

Link to comment
Share on other sites

Standard one they spawn with I think. But they will engage with any RPG round they have as far as I know. Standard HE will do.

 

I reckon it can/will be used a lot in side missions in the desert, probably.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Who's Online   0 Members, 0 Anonymous, 7 Guests (See full list)

    • There are no registered users currently online
×
×
  • Create New...